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All posts for the month 2026 年 7 月

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Duration 2h 03m Project Files Included MP4


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Title: The Gnomon Workshop – Creating a Charged Energy Beam in Unreal Engine

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Learn how to build a production-ready cinematic effects shot centered on a charged energy beam using Niagara and Sequencer in this workshop for intermediate Unreal Engine and real-time VFX artists. Rather than focusing on an isolated effect element, instructor Raúl Ruiz approaches VFX as part of a complete presentation shot, covering the planning, animation support, shot setup, implementation, and final polish needed to make the work read clearly on screen.

This workshop begins with the ideation and shot planning, using references, a quick storyboard, and anchor frames to define timing beats and visual intent. From there, Raúl creates a short support animation in Cascadeur, imports it into Unreal, and establishes the shot context in Sequencer through camera, composition, and lighting decisions. Before building the final systems, he shows how to use simple timing proxies to lock scale, spacing, and rhythm.

The core of this workshop focuses on Niagara. Raúl builds the effect in three practical phases: charge-up, beam launch, and blast/dispersal. Along the way, he shows how to create supporting materials and textures, reveals useful controls, and explains the math behind masks, falloffs, breakup, and noise shaping. The final lesson covers how to render in Unreal Sequencer and apply a subtle After Effects polish pass to enhance the presentation without hiding the real-time work.

Throughout the workshop, he shares production-oriented insights on readability, shot context, iteration control, parameterization, and making VFX decisions that serve both artistic intent and practical workflow. By completing this workshop, artists will have developed an understanding of how to plan and construct a complete Unreal VFX shot from start to finish, rather than just assembling isolated Niagara elements.

Downloadable files include the Unreal Engine project, Niagara systems and materials, animation assets, EmberGen flipbooks, textures, and supporting scene files used during the workshop.

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Duration 9h Project Files Included MP4


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Title: SouthernGFX – Nomad Sculpt – The Ultimate Course

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IPAD SCULPTING USING NOMAD SCULPT
LEARN TO SCULPT ON YOUR iPAD USING NOMAD SCULPT

Digital Sculpting may be new to you but this course builds your knowledge from the ground up. It will introduce you to the industry standard sculpting tool, Nomad Sculpt, and after a gentle learning curve, with expert guidance from Glen Southern, you will have a sculpting skillset primed and ready to fuel your imagination.

What the course is about
ipad sculpting
Basic 3D Sculpting skills
All the main Nomad Sculpt features
How to create characters, environments, tattoos
What you can do when you’ve made a character
What Nomad Sculpt is capable of
Lessons streamed to allow updates
Updated beginners module using the updated interface
New features demonstrated, e.g. Quadremesher
You will need access to an iPad or an android tablet as well as an Apple Pencil or stylus.

What this course is not about
No rigging in Nomad
Nomad does not have rendering beyond the PBR in the viewport
Lighting beyond the viewport basics
Animation other than Layers
Please note this course is not available for download and you will need an active internet connection to take part.
There are no Android specific lessons.
If any of these features are added in the future we will update the course for free and notify anyone who has purchased it

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Unity Asset Bundle 2 July 2026


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Title: Unity Asset Bundle 2 July 2026

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Includes:

2D Art Maker – Casual Characters v1.1.3.unitypackage
Animation Preview Pro v1.10.0.unitypackage
AR Camera Lite Gyroscope Accelerometer First Person Motion Pseudo AR for FPS v6.0.unitypackage
AR Gallery 3D v6.0 (09 Mar 2026).unitypackage
Business Card 3D and AR with Multiple Image Tracking v4.0.unitypackage
Cyberpunk.unitypackage
KWS2 Dynamic Water System v.1.0.13.unitypackage
MIGHTY PERFORMANCE PACK v1.2.unitypackage
MIGHTY PORTAL v2.2.6 .unitypackage
Modular.unitypackage
Platformer 10 Neon – Low Poly 3D Models Pack v2.1.unitypackage
POLYART-Modular Fantasy Male v4.5.0.unitypackage
POLYGON – Fantasy Dungeon Map – Art by Synty v1.3.1.unitypackage
POLYGON – Gingerbread v1.2.0.unitypackage
The Map Pings Comunication Trackers FX v1.0.unitypackage

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Duration 4h 17m MP4


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Title: The Gnomon Workshop – Creating Realistic Cliff Materials using Substance Designer

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This comprehensive 4-hour workshop by Vincent Dérozier focuses on creating realistic cliff surfaces in Substance Designer, with a strong emphasis on balancing high levels of detail with clear visual readability. Creating believable natural materials is not only about adding more information to a texture, but also about understanding how shapes, forms, and details work together to create surfaces that are both realistic and visually appealing. Throughout this workshop, artists will learn how to build a polished, production-ready cliff material from the ground up and transform it into a complete collection with cohesive variations suitable for use in games, cinematics, and real-time environments.

This series of lessons relies on using standard Substance Designer nodes and tools. No advanced technical knowledge is required, although a basic understanding of the software’s interface and core concepts is recommended. Whether you are new to Substance Designer, interested in creating realistic natural environments, or looking to improve your procedural texturing workflow, this workshop will provide valuable techniques and practical insights.

During the workshop, artists will explore the fundamental building blocks of creating a convincing cliff material, including primary shapes and large-scale forms, secondary breakups, erosion patterns, and fine surface detailing. Learn how to identify these different layers of information, construct them procedurally, and organize them efficiently within a clean and readable graph structure. The workshop will also cover color development, roughness creation, texture balancing, and graph optimization techniques to ensure materials remain both visually rich and production-friendly.

By the end of the series, artists will have developed a solid understanding of how to create professional-quality cliff materials ready for real-world production. Discover how to push detail across multiple texture maps while maintaining readability and strong visual hierarchy. Artists will learn how to leverage an existing material graph to generate meaningful variations, resulting in an entire set of related materials that work together as a cohesive collection.

The focus of the workshop is on understanding the artistic and technical process behind material creation, enabling artists to confidently reproduce and adapt the techniques in their own projects.

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Duration 22h Project Files Included MP4


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Title: Voxyde – Anime FX in Houdini & Nuke

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Anime FX in Houdini & Nuke is a deep dive into creating stylized, anime-inspired visual effects using industry-standard tools. Although anime is the main inspiration, the techniques taught here apply broadly to stylized and non-photorealistic rendering across many visual styles, blending powerful 3D workflows with expressive, hand-drawn aesthetics.

Course Content
Traditional cel shading and base setup;
Exterior and interior outline generation;
Volumes, particles, and mesh processing;
Advanced compositing for stylized looks in Nuke;
Creating depth and final polish in renders.

Tools Used
SideFX Houdini, Foundry Nuke.

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Gumroad – Blender 3D Artist – Cozy Course – Nhance School


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Title: Gumroad – Blender 3D Artist – Cozy Course – Nhance School

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Learn Cozy 3D Art in Blender – finish a complete animated scene with the lessons from a Pro 3D Artist + post it in your portfolio ⭐️

In this course we’ll create a complete 3D scene with a character in Blender. Whether if you’re starting out or an experienced artist – this is the great opportunity to learn new skills and put a new beautiful work in your portfolio.
We cover all aspects of 3D modeling, character creation, lighting, rendering and animation.

Also if you’re struggling in creating or finding 2D concept don’t worry, because we’ll guide you through this process as well 👌

As a bonus we will teach you how to to light your 3D scenes in different styles: Day/ Night.

By the end of the course we’ll create a scene with a cat and animations for your portfolio.

We’re very hyped for your results, let’s bring all of your creative ideas to live!

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Duration 4h Project Files Included MP4


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Title: Gumroad – Learn to Draw Robots & Mecha – An Essential Course

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Dive Into the world of drawing robots with Len Nicholas (Toyagogo)!

I’m Len Nicholas, also known as Toyagogo, and I’m thrilled to introduce my latest drawing course on Robots & Mechanical Design!

With 19 years as a freelance concept designer and illustrator in the toy, film, and gaming industries, I’ve worked with top clients like Ubisoft, Hasbro, and Silvergate Studios.

As you might guess, I’m passionate about robots.

Designed for EVERYONE!

This course is designed for both beginners and seasoned professionals, you’ll easily learn powerful techniques that will take you to the next level.

This drawing course goes beyond the typical online art class. It focuses on essential, often overlooked lessons that are crucial for reaching a professional level. This clear, direct course cuts through the fluff, equipping you with the skills to create standout designs that will turn heads.

What will you learn?

If you complete my course you will walk away with these amazing skills:
Mastering foundational skills to give your designs depth and realism.
Transforming basic shapes into intricate mechanical parts.
Adding simple details that enhance character in your drawings
Learn to use line weight that is critical for form and depth, like a pro.
Utilize the power of silhouettes for memorable design.
Simple to learn techniques for texture and realism.

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Duration 41h 38m Project Files Included MP4


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Title: Coloso – Creating a 3D MoGraph Portfolio – From Start to Finish

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Audio: Korean
Subtitle: English

Establish a solid motion graphics plan through efficient preparation
Learn how to plan, select and use references, and create pre-vis to produce high-quality motion graphics. Understand what processes are necessary and experience the entire process of producing high-quality motion graphics.

Develop design and animation skills using various examples
You will understand the various animation design processes applied to 19 shots and learn how to use them yourself. Learn about essential planning, composition, design, and motion, and apply them to your own motion graphics video.

A variety of C4D techniques that are highly useful in practical and personal work
To help you become a competitive designer in the motion graphics industry, which increasingly requires more skills, you will learn various techniques that can be applied to practical and personal work.

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Duration 10h Project Files Included MP4


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Title: Stylized 3D Characters – Everything I Know About Sculpting Stylized 3D Characters

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The essential art basics every stylized character artist should understand — as well as a chance to experience the overall tone, pacing, and teaching style of the course.

APPEAL
You’ll learn how to create memorable and authentic characters through artistic fundamentals and the art of subtlety

ACCURACY
You’ll learn how to analize the concept art and use intentional design desicions to create sculpts as close to the original concept as possible

Where artistic direction meets education.
Built like a course. Edited like a film.

Software : ZBrush

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Unreal Engine Bundle 8 July 2026


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Title: Unreal Engine Bundle 8 July 2026

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Includes:

Breakable Glass 2.rar
Horror Sound Pack.rar
Human Vocalizations.rar
Immersive Dark Ambient Music Pack.rar
Lowpoly Style Desert Pack.rar
Lowpoly Style Forest Pack.rar
Lowpoly Style Tropical Pack.rar
Lowpoly Style Winter Environment.rar
Lowpoly Style Woodlands Pack.rar
Magician x27 s Library Environment and VFX Pack.rar
Modular_Cave.rar
Motel Room Interior Environment UE5.3+.rar
Nanite Tall Grass v1.rar
SmartSharpen.rar
Sofas and Pillows Vol. 1.rar
Stylized Forest Environment ( Stylized Stylised Forest Forest Forest Low Poly ) (April 6 2026).rar
v1.0.3UE5.3BlueprintAttributes.rar
v1.0.3UE5.4BlueprintAttributes.rar
v1.1.1UE5.6BlueprintAttributes.rar
v1.2.1UE5.8BlueprintAttributes.rar
VERA – Virtual Engine Reasoning Agent v1.0 UE5.7-5.8.rar
Loft_lamps_Set.zip
ModernBedroom.zip
Sci-Fi_Shotgun.zip
v1.0.2UE5.1BlueprintAttributes.zip
v1.0.2UE5.2BlueprintAttributes.zip
v1.0.4UE5.5BlueprintAttributes.zip
v1.1.1UE5.7BlueprintAttributes.zip

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